Design by Techdesigns.co.uk.

Post Ideas, Post-human

By Alex Massaad

When you change enough parts of something, on a car for example, there comes a point where it eventually will no longer be the same car you started working on. With enough alterations anything can be completely reconstructed. With the technology-centered focus of the cyberpunk genre this reconstruction even extends to the human identity.

Mischa Peters explains that these futuristic descriptions depict a “post-human” identity that is modified from our existing identity through a few features. The idea that natural bodies are fallible runs through countless science fiction texts in this genre. They also point technology as the solution to our “meat” limitations. This is a literary reflection of many existing medical technologies and body modification that can be used to extend our lives such as artificial heart vavles and pacemaker heart regulators.

The modified body is a recurrent theme in William Gibson’s seminal cyberpunk bible Neuromancer. The female protagonist, Molly, has nervous system upgrades and optical-enhancements to support hidden blades that retract into her fingertips. Her body is stronger than any “stock” human being. She takes advantage of this power by being a mercenary/bodyguard while flipping social norms regarding the role of women.

Peters sees technology as the next evolution in human development. “Technology seems to serve fundamentally as prosthesis to improve and perfect the frail and failing human body and enable it to multiply its strength and increase its capacities to extend itself over time.” (Peters 53) From extending human strength to starving off Senescence, the “posthuman” identity is not bound by traditional limits. It seeks to be the solution for all of mankind’s limitations.

The other view of human identity is of the cyber body that exists experiencing simulation of a virtual world. Our reconfigured identity is therefore given new possibilities through technology, without actually changing the body. I find this places more importance on the mind than is generally appropriate. Our minds are like the CPUs of computers and continuing with this analogy our brain is just a small part of this computer; our spinal cord and many other parts are essential to many parts of our existence even though they are non-essential.

Peters ends her analysis with a somber warning that “the dreams of transcendence might be too strong to resist, and this could leave us with digital bodies suited only to a virtual world” (Peters 57). I think this overlooks the fact that Gibson’s Neuromancer is a metaphor for our pre-existing and newly developing relationships with technology, not actual fact developments or predictions. Molly’s “post-human” strength, agility and reflexes function as metaphors for the way technology can already extend our natural human limits.

I do not believe for a second that Gibson was describing a not-so-distant future where we will all be getting digital interfaces behind our ears. While technology may be distancing ourselves from traditional ways of life, they are absolutely not burning any bridges. The use of internet chat or bluetooth headsets to communicate with others does not preclude the possibility of face-to-face (or to borrow from Surrogates) “in the flesh” interaction. These “digital avatars” exist to support our physical bodies, not replace them.

Edited: October 12th, 2009

Ableton Live Webcam Music Generator

By Alex Massaad

This is a demo of some of the powerful stuff you can do with Max 4 Live, the new Max API for Ableton Live 8. This is some very unique and exciting human-computer interaction.

The video demonstrates a webcam plugin that turns on-camera movements, quantizes them to pre-defined notes, and then further adjusts them to a preset musical scale. the result is an instant midi note generator that is controlled by your movement in front of a camera.

Is it musical? Maybe not, but it certainly is cool, and has some definite applications for sound design.


m4l.lab.videomusicbox from liubo on Vimeo.

I wonder what this does to the artistic merit of music. If a great song gets composed using any of this technology it takes a lot of human design out of music. Theoretically your robotic vacuum cleaner can compose a symphony while you’re at work, provided you set up the software correctly before hand.

Edited: October 9th, 2009

Ableton Live by 11 year old

Having some problems hooking up your Ableton Live rig together? Take a lesson from this 11 year old who picked up his brothers Ableton rig and taught himself to do this in 30 minutes:

This video just speaks to the easy concept within Ableton. It is not necessary to be a computer scientist to operate this software (although if you are . . Max for Live offers some wicked coding opportunities!). You can be a musician, and in fact the session view speaks to this side of the brain very intuitively.
This kid was able to pick up his brothers Ableton hardware and software and dive right into this set after 30 minutes of set up and probably a basic understanding for the form of drum and bass from hearing his brother.

Can Pro Tools do anything close to this? I doubt it.

Edited: October 8th, 2009

Cyberspace and essentialism

“Cyberspace has come to be widely understood as a practical deconstruction of essentialism. Out there, bodies, and identities alike may lose their connection to terrestrial limits, extending through a new range of possibilities, and in the process may reflect back upon the supposed naturalness, givenness, reification or territorialization of real life bodies and identities.” Don Slater

When we approach a virtual space (ie walk up to a computer, don a pair of VR goggles) what happens to our relationship to our body? Do we go to a different space? Do we become a different person? Perhaps we only become altered versions of ourselves, enhanced in the new environment as technology allows. Many theorists are proposing that we lose touch with our identity and reconfigure ourselves again “on the other side.”

I propose that using a cyberspace technology is no different than feeling the emotions of the protagonist in an engaging novel. Reading a book is a tremendous way to activate many parts of our neurology and we often feel the same as the character in a good book. Although we can become “immersed” in a good book nobody would argue that we are entering the book’s diegetic reality when we pick it up.

The difference for me lies in how involved the user becomes. Books clearly loose out to virtual reality by this definition. Cyberspace can become a territory that you exist above and beyond your terrestrial body.

Edited: October 1st, 2009